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Digital Games between the poles of Activation and Escapism<\/p>\n

People have always played; you could even say that the entire development of humans, both of individuals and as a species, the process of becoming human, rests to a large extent on playing, on trying out our abilities and our social competence just for fun or with a purpose, with passion and without force and on testing and continually expanding our limits. Children play to explore their environment, and both adolescents and adults also learn about the material and social conditions of our complex world through play. Playing is therefore always also related to learning. How exactly these two areas are linked is shown in the talks by the panel Edutain Me 3.0. The panel discusses the connections between digital playing and the areas of education and learning in co-operation with the Media Authority ofBaden-W\u00fcrttemberg.<\/p>","excerpt":"","image":false,"all_day":false,"start_date":"2017-05-04 16:00:00","start_date_details":{"year":"2017","month":"05","day":"04","hour":"16","minutes":"00","seconds":"00"},"end_date":"2017-05-04 18:00:00","end_date_details":{"year":"2017","month":"05","day":"04","hour":"18","minutes":"00","seconds":"00"},"utc_start_date":"2017-05-04 14:00:00","utc_start_date_details":{"year":"2017","month":"05","day":"04","hour":"14","minutes":"00","seconds":"00"},"utc_end_date":"2017-05-04 16:00:00","utc_end_date_details":{"year":"2017","month":"05","day":"04","hour":"16","minutes":"00","seconds":"00"},"timezone":"UTC+2","timezone_abbr":"","cost":"","cost_details":{"currency_symbol":"","currency_position":"prefix","values":[]},"website":"","show_map":false,"show_map_link":false,"hide_from_listings":false,"sticky":false,"featured":false,"categories":[{"name":"GameZone","slug":"gamezone-en","taxonomy":"tribe_events_cat","description":"","parent":0,"count":13,"id":501,"url":"http:\/\/www.itfs.de\/en\/events\/category\/gamezone-en\/"}],"tags":[],"venue":{"id":11969,"author":"4","date":"2017-03-27 20:05:07","date_utc":"2017-03-27 19:05:07","modified":"2017-03-27 20:11:17","modified_utc":"2017-03-27 19:11:17","url":"http:\/\/www.itfs.de\/en\/venue\/kunstgebaeude\/","venue":"Kunstgeb\u00e4ude","show_map":true,"show_map_link":true,"address":"Schlossplatz 2","city":"Stuttgart","zip":"70173","global_id":"www.itfs.de\/en?id=11969","global_id_lineage":["www.itfs.de\/en?id=11969"]},"organizer":[]},{"id":16568,"global_id":"www.itfs.de\/en?id=16568","global_id_lineage":["www.itfs.de\/en?id=16568"],"author":"22","date":"2017-04-17 11:23:18","date_utc":"2017-04-17 10:23:18","modified":"2017-04-23 19:35:28","modified_utc":"2017-04-23 17:35:28","url":"http:\/\/www.itfs.de\/en\/event\/games-flash-meets-animated-games-award\/2017-05-04\/","rest_url":"http:\/\/www.itfs.de\/en\/wp-json\/tribe\/events\/v1\/events\/16568","title":"Games Flash meets Animated Games Award","description":"

The five most innovative games in Germany are nominated for the Animated Games Award Germany: A game is played every day at GamesFlash on the open air stage at the Festival Garden. You can also test all the nominated games in the GameZone.<\/span><\/p>","excerpt":"","image":false,"all_day":false,"start_date":"2017-05-04 19:00:00","start_date_details":{"year":"2017","month":"05","day":"04","hour":"19","minutes":"00","seconds":"00"},"end_date":"2017-05-04 20:00:00","end_date_details":{"year":"2017","month":"05","day":"04","hour":"20","minutes":"00","seconds":"00"},"utc_start_date":"2017-05-04 17:00:00","utc_start_date_details":{"year":"2017","month":"05","day":"04","hour":"17","minutes":"00","seconds":"00"},"utc_end_date":"2017-05-04 18:00:00","utc_end_date_details":{"year":"2017","month":"05","day":"04","hour":"18","minutes":"00","seconds":"00"},"timezone":"UTC+2","timezone_abbr":"","cost":"Free","cost_details":{"currency_symbol":"","currency_position":"suffix","values":["0"]},"website":"","show_map":true,"show_map_link":true,"hide_from_listings":false,"sticky":false,"featured":false,"categories":[{"name":"GameZone","slug":"gamezone-en","taxonomy":"tribe_events_cat","description":"","parent":0,"count":13,"id":501,"url":"http:\/\/www.itfs.de\/en\/events\/category\/gamezone-en\/"},{"name":"Open Air","slug":"open-air-en","taxonomy":"tribe_events_cat","description":"","parent":0,"count":32,"id":513,"url":"http:\/\/www.itfs.de\/en\/events\/category\/open-air-en\/"}],"tags":[],"venue":{"id":12608,"author":"4","date":"2017-03-30 10:50:48","date_utc":"2017-03-30 09:50:48","modified":"2017-03-30 10:50:48","modified_utc":"2017-03-30 09:50:48","url":"http:\/\/www.itfs.de\/en\/venue\/schlossplatz\/","venue":"Schlossplatz","show_map":true,"show_map_link":true,"country":"Deutschland","zip":"70173","global_id":"www.itfs.de\/en?id=12608","global_id_lineage":["www.itfs.de\/en?id=12608"]},"organizer":[]},{"id":15379,"global_id":"www.itfs.de\/en?id=15379","global_id_lineage":["www.itfs.de\/en?id=15379"],"author":"4","date":"2017-04-12 17:43:55","date_utc":"2017-04-12 16:43:55","modified":"2017-04-23 18:02:18","modified_utc":"2017-04-23 16:02:18","url":"http:\/\/www.itfs.de\/en\/event\/playful-art-games-aesthetics-2\/","rest_url":"http:\/\/www.itfs.de\/en\/wp-json\/tribe\/events\/v1\/events\/15379","title":"GameZone Talks: Playful Art \u2013 Games & Aesthetics","description":"

The panel \u201cPlayful Art\u201d looks at the question of the special aesthetics of computer games. As part of a globally active entertainment industry, digital games are economically important products that compete with Hollywood films in terms of popularity and both aesthetically influence and are influenced by these films\u2019 images and sounds. Today we can see that even commercial games are testing out the characteristics and conventions of the medium and starting to ask questions.Computer games are currently in a phase of self-observation and self-reflection and are starting to open up to all kinds of experiments. Designing computer games is a highly complex process since games are one of the must multifaceted media in existence. In part, that is because games unite all other forms of media on one platform. In computer games we find texts, images of all kinds, videos and \u2013 not to be forgotten -\u2013 sound. Game designers use the entire spectrum of artistic forms, which is why games can be formally viewed as something like an all-encompassing work of art. That explains the great diversity of game design and its rules<\/p>","excerpt":"","image":false,"all_day":false,"start_date":"2017-05-05 11:00:00","start_date_details":{"year":"2017","month":"05","day":"05","hour":"11","minutes":"00","seconds":"00"},"end_date":"2017-05-05 13:00:00","end_date_details":{"year":"2017","month":"05","day":"05","hour":"13","minutes":"00","seconds":"00"},"utc_start_date":"2017-05-05 09:00:00","utc_start_date_details":{"year":"2017","month":"05","day":"05","hour":"09","minutes":"00","seconds":"00"},"utc_end_date":"2017-05-05 11:00:00","utc_end_date_details":{"year":"2017","month":"05","day":"05","hour":"11","minutes":"00","seconds":"00"},"timezone":"UTC+2","timezone_abbr":"","cost":"","cost_details":{"currency_symbol":"","currency_position":"prefix","values":[]},"website":"","show_map":false,"show_map_link":false,"hide_from_listings":false,"sticky":false,"featured":false,"categories":[{"name":"GameZone","slug":"gamezone-en","taxonomy":"tribe_events_cat","description":"","parent":0,"count":13,"id":501,"url":"http:\/\/www.itfs.de\/en\/events\/category\/gamezone-en\/"}],"tags":[],"venue":{"id":11969,"author":"4","date":"2017-03-27 20:05:07","date_utc":"2017-03-27 19:05:07","modified":"2017-03-27 20:11:17","modified_utc":"2017-03-27 19:11:17","url":"http:\/\/www.itfs.de\/en\/venue\/kunstgebaeude\/","venue":"Kunstgeb\u00e4ude","show_map":true,"show_map_link":true,"address":"Schlossplatz 2","city":"Stuttgart","zip":"70173","global_id":"www.itfs.de\/en?id=11969","global_id_lineage":["www.itfs.de\/en?id=11969"]},"organizer":[]},{"id":15380,"global_id":"www.itfs.de\/en?id=15380","global_id_lineage":["www.itfs.de\/en?id=15380"],"author":"4","date":"2017-04-12 17:43:56","date_utc":"2017-04-12 16:43:56","modified":"2017-04-23 18:05:19","modified_utc":"2017-04-23 16:05:19","url":"http:\/\/www.itfs.de\/en\/event\/meaningful-games-games-politics-2\/","rest_url":"http:\/\/www.itfs.de\/en\/wp-json\/tribe\/events\/v1\/events\/15380","title":"GameZone Talk: Meaningful Games \u2013 Games & Politics","description":"

The panel \u201cMeaningful Games\u201d looks at the topic of Games & Politics. The focus is on the question of how computer games can unfurl their political potential.Computer games can reveal critical perspectives on topics such as working conditions, gender issues, the surveillance state, military disputes, refugees and migration. For several years -\u2013 especially in the indie scene \u2013 we have seen a turn to explicit political content in games. Computer games reflect the society in which they are imbedded and in which they were created. It is therefore a logical consequence for games to implicitly or explicitly reflect on social issues, historical and political contexts, and discourses, and that these influence the games.<\/p>","excerpt":"","image":{"url":"http:\/\/www.itfs.de\/wp-content\/uploads\/2017\/04\/meaningfulgames.jpg","id":"13438","extension":"jpg","width":320,"height":240,"sizes":{"thumbnail":{"width":150,"height":150,"mime-type":"image\/jpeg","url":"http:\/\/www.itfs.de\/wp-content\/uploads\/2017\/04\/meaningfulgames-150x150.jpg"},"medium":{"width":300,"height":225,"mime-type":"image\/jpeg","url":"http:\/\/www.itfs.de\/wp-content\/uploads\/2017\/04\/meaningfulgames-300x225.jpg"}}},"all_day":false,"start_date":"2017-05-05 14:30:00","start_date_details":{"year":"2017","month":"05","day":"05","hour":"14","minutes":"30","seconds":"00"},"end_date":"2017-05-05 17:00:00","end_date_details":{"year":"2017","month":"05","day":"05","hour":"17","minutes":"00","seconds":"00"},"utc_start_date":"2017-05-05 12:30:00","utc_start_date_details":{"year":"2017","month":"05","day":"05","hour":"12","minutes":"30","seconds":"00"},"utc_end_date":"2017-05-05 15:00:00","utc_end_date_details":{"year":"2017","month":"05","day":"05","hour":"15","minutes":"00","seconds":"00"},"timezone":"UTC+2","timezone_abbr":"","cost":"","cost_details":{"currency_symbol":"","currency_position":"prefix","values":[]},"website":"","show_map":false,"show_map_link":false,"hide_from_listings":false,"sticky":false,"featured":false,"categories":[{"name":"GameZone","slug":"gamezone-en","taxonomy":"tribe_events_cat","description":"","parent":0,"count":13,"id":501,"url":"http:\/\/www.itfs.de\/en\/events\/category\/gamezone-en\/"}],"tags":[],"venue":{"id":11969,"author":"4","date":"2017-03-27 20:05:07","date_utc":"2017-03-27 19:05:07","modified":"2017-03-27 20:11:17","modified_utc":"2017-03-27 19:11:17","url":"http:\/\/www.itfs.de\/en\/venue\/kunstgebaeude\/","venue":"Kunstgeb\u00e4ude","show_map":true,"show_map_link":true,"address":"Schlossplatz 2","city":"Stuttgart","zip":"70173","global_id":"www.itfs.de\/en?id=11969","global_id_lineage":["www.itfs.de\/en?id=11969"]},"organizer":[]}],"rest_url":"http:\/\/www.itfs.de\/en\/wp-json\/tribe\/events\/v1\/events\/","next_rest_url":"http:\/\/www.itfs.de\/en\/wp-json\/tribe\/events\/v1\/events\/?page=2","total":13,"total_pages":2}