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Edutain Me 7.0 – Games as Educational Material in the Digital Classroom
6. May 2021, 14:00 - 18:00
The panel discussion ‘Edutain Me’, which is taking place for the seventh time at the Stuttgart International Festival of Animated Film in cooperation with the Landesanstalt für Kommunikation Baden-Württemberg (LfK) and the Medien- und Filmgesellschaft Baden-Württemberg (MFG), deals with the potential of digital games in the field of school and extracurricular education, in addition to the increasing importance of digitalisation.
To begin with, Prof. Dr. Sabiha Ghellal will present ‘Research Results from the Classroom’ and explain the results of her evaluation from previous projects around the use of games in the classroom. This will be followed by a presentation of digital ways into the museum using the example of ‘Natureworld’, a game app developed by the Stuttgart State Museum of Natural History in cooperation with the Baden-Württemberg Ministry of Science, Research and Arts. The LfK will present its project ‘Games in the Classroom – Learning by playing in computer science lessons – with games in the educational toolkit’. Further presentations of best practice examples are planned.
This will be followed by a panel discussion with developers of educational and serious games as well as disseminators from the fields of politics, education, and schools to discuss the possibilities of cooperation between game developers, publishers, and school representatives.
Stream available on OnlineFestival.ITFS.de